package yxy.game.pm2.active.module.subordinateclass;

import yxy.apple.util.RandomUtility.Weight;
import yxy.game.pm2.bean.Currency;

public class TurntableRandomdataInfo implements Weight {

	public int sequence;	//顺序
	public Currency cur;
	public int refresh;		//是否重置 0.不会被重置 1.会被重置
	public boolean hadget;
	public int weight;		//权重
	public int luckyvalue;	//幸运值
	
	public int getSequence() {
		return sequence;
	}
	public void setSequence(int sequence) {
		this.sequence = sequence;
	}
	public Currency getCur() {
		return cur;
	}
	public void setCur(Currency cur) {
		this.cur = cur;
	}
	public int getRefresh() {
		return refresh;
	}
	public void setRefresh(int refresh) {
		this.refresh = refresh;
	}
	public boolean isHadget() {
		return hadget;
	}
	public void setHadget(boolean hadget) {
		this.hadget = hadget;
	}

	public void setWeight(int weight) {
		this.weight = weight;
	}
	public int getLuckyvalue() {
		return luckyvalue;
	}
	public void setLuckyvalue(int luckyvalue) {
		this.luckyvalue = luckyvalue;
	}	

	
	@Override
	public int getWeight() {
		return weight;
	}

}
